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The Path of Water (Quests Book 1)
Hinrik survives the battle outside the walls of Moriana, battered and hurt. He drags himself to the River Ondan to put an end to his misery.
But it’s just the beginning of a new life of discoveries about himself and the world, a quest for his true calling in life. He is a half-blood and must learn what it means with the help of Bellinda the healer and Keneith the magic user.
The warrior, the healer and the magic user are all outsiders or outcasts looking for a place to call home in a hostile world, away from the aggressively expanding Varian and Blackmore Kingdoms.
A story of the northern kingdoms of Silvery Earth with magic and pain, loss and rebirth.
Alternative cover for bundles:
Map by Federico Distefano.